Build #6.1 Released
Ballionaire (Prototype) » Devlog
Build #6.1 - October 16th, 2023
Quality Of Life
- Your 3 choices per drop will no longer contain any duplicates. Thanks to skylegames for the feedback!
Content
- Added the ability to share and import board builds from the game or lab, to the lab!
- Added Zomball, which spawns from Tombstone every drop! But to make a Zomball, you must have all three body parts (Arm, Leg, Ear) bonk a Tombstone.
- Ghos will no longer collide with bumpers. It still collides with other balls and triggers.
- These items now have the Spooky trait: Axe, Tombstone, Broom, Old One.
- Added Pan, which synergizes with Eggball, and has an interesting new mechanic: its bonk sequence can occur across different days!
Fixes
- Fixed a bug where you could only click on the image part of a trigger choice. Now you can click anywhere on the choice panel.
- Fixed a couple annoying bugs in the Lab.
Ballionaire (Prototype)
Ballionaire is a physics-based pachinko-like theorycrafter, made for Eggjam #20. Coming to Steam! (2024)
Status | In development |
Author | newobject |
Genre | Strategy |
Tags | autobonker, Casual, eggjam, Indie, Physics, Roguelite, theorycrafting |
More posts
- ATTENTION BALLIONAIRES!64 days ago
- Ballionaire unveiling!78 days ago
- Ballionaire has a publisher!May 03, 2024
- Ballionaire is still under full-time development!Apr 09, 2024
- Build #10 ReleasedOct 30, 2023
- Build #9 ReleasedOct 24, 2023
- Build v8.0-preview Released!Oct 20, 2023
- Build #7 ReleasedOct 18, 2023
- Build #5 ReleasedOct 17, 2023
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