Build #10 Released
Ballionaire (Prototype) » Devlog
Build #10 October 29th, 2023
NEW SYSTEMS: Pacts! Boons & Banes!
- When the game starts, you can choose from a random selection of 3 Pacts.
- Each Pact adds both a boon (beneficial mutation) and bane (harmful mutation) to the game.
- There are 16 pacts, built around 4 boons and 4 banes.
- Some of the boons are rerolls and trigger removal!
- Mutations are a precursor to a relic system. We'll soon support custom runs w/ freely chosen mutations.
CONTENT: New, Updated, and Removed Triggers
- Corn no longer spawns Cornball when bonked after Warning. Instead, Corn pops popcorn (mini-Balls, like rain) if hit by Fireball.
- Added Volcano. It now spawns a Fireball if bonked directly after Warning. Fireball can cook things like Steak and Bread.
- Added steak. It's cooked by Fireball like Bread. Bread and Steak have the Cookable trait.
- Removed Potato, Pretzel, and Money.
BALANCE:
- Many, many changes to Trigger rarity. Too numerous to list. There are now 9 Commons, 10 Uncommons, 7 Rares, and 5 Mythics.
- Overall rebalance to help Food be a winnable strategy. More details below.
- Bread (and Steak -"Cookables") are now PERMANENTLY cooked after one Fireball hit.
- Plate now 2x's ANY bonked food (previously it was only food bonked by that same ball). This stacks, up to 8 times (256x)
- Plate also moves up to Rare.
- 10/100/500 -> 100/500/1000 Shopping Cart payout for unique items.
- Lucky charm now fires 100% of the time instead of 75% of the time, and the cooldown has been removed.
- Piggy Bonk stops eating coins when full (30).
- Nudge now appears with same frequency as other Triggers, not 4x (since there are 4 directions of Nudge)
QUALITY OF LIFE:
- Moved all buttons to the bottom of the screen and where feasible made their looks more consistent.
FIXES:
- Fixed Whale. Was paying out money-squared of how it was intended to score. You can still win with Whale/banks strat, it's just much less easy to do so now.
- Bowguette and Rain Droplet axe splatter colors are correct now.
- Triggers in scoring tray correctly render the state of the trigger when scored (e.g. Bread will appear as Toast if hit by Fireball)
- Nudge(s) will not be listed redundantly in synergies.
- Fixed issue with browser not saving settings.
Files
ballionaire-windows.zip 42 MB
Version 10.3 Oct 30, 2023
ballionaire-linux.zip 47 MB
Version 10.3 Oct 30, 2023
ballionaire-html.zip 26 MB
Version 10.3 Oct 30, 2023
Ballionaire (Prototype)
Ballionaire is a physics-based pachinko-like theorycrafter, made for Eggjam #20. Coming to Steam! (2024)
Status | In development |
Author | newobject |
Genre | Strategy |
Tags | autobonker, Casual, eggjam, Indie, Physics, Roguelite, theorycrafting |
More posts
- ATTENTION BALLIONAIRES!64 days ago
- Ballionaire unveiling!78 days ago
- Ballionaire has a publisher!May 03, 2024
- Ballionaire is still under full-time development!Apr 09, 2024
- Build #9 ReleasedOct 24, 2023
- Build v8.0-preview Released!Oct 20, 2023
- Build #7 ReleasedOct 18, 2023
- Build #6.1 ReleasedOct 17, 2023
- Build #5 ReleasedOct 17, 2023
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